Demo 3
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Controls:
W 			Go forward
S 			Go backward
A 			Go left
D 			Go right
Mouse 			Look around / aim
Left mouse button 	Interact
R			Reset
Esc			Quit

How to play:
You can interact with the body you see falling by clicking and holding the left mouse button. This shows off the more gory side of the physics engine - don't say we didn't warn you! Press 'r' to reset the simulation (get the guy in one piece again).

Further notes:
This demo was never actually intended to be released. It was an internal test program and, as such, is even *less* complete than the other demos. However, the effects it shows off are really pretty neat, so it was included. If I were to give this more time, I would probably implement some internal structure for the body shown (a skeleton, for example). The model for the man is taken from the commercial game Half-Life.
Although it may be morbid to be giving advice on cutting a guy up, I'd suggest a slow and precise approach rather than wildly destroying everything on the screen. If you move the mouse too quicky, it "jumps" across the screen and does not make a clean cut.
For an insight into how the physics engine sees the world, press F9. (A few more presses will get you back to the default view.)

Credits:
This demo was written by Alec Rivers